Destiny Playground Development Roadmap

What's coming, what's in progress, and what lies beyond the horizon. Plans will evolve - this is our best view of the journey right now.

Released
In Development
Planned
Classified
Pre-Launch
Teaser Trailer - Week I
Ability Showcase Teaser Trailer I
20th July 2026

The first official ability teaser trailer, spotlighting the ability and subclass systems in action across the Playground.

Dev Update - Week II
Sparrows System
8th August 2026

A deep dive into how Sparrows work in Destiny Playground - how you earn them, how they handle, and how they tie into the wider progression and vendor systems.

Dev Insight Video - Week III
Campaign Overview
17th August 2026

A dev insight into the main campaign - the story, the structure, and what you can expect from the five Acts at launch. Less of a standard update, more of a personal look behind the curtain.

Dev Update - Week IV
Destination Travel
31st August 2026

A look at how destination travel works in Destiny Playground - how you move between worlds, what the transit experience looks like, and how it ties into the Director.

Dev Update - Week VIII
Clans, Friends, and Fireteams
14th September 2026

A deep dive into the social systems of Destiny Playground - how Clans work, how to squad up with friends, and how Fireteams come together for activities.

Dev Update - Week IX
Ghosts and Customisation
28th September 2026

A look at how Ghosts work in Destiny Playground - their purpose, customisation of ghosts, and how to obtain them.

Foundation
Early Access Founders Test I
Founder Access Only
TBA - 2026

Before the full launch, Founders get first access to the server. This is a feedback-focused phase - this one being purely on weapons, armour, abilities and general buildcrafting. Your input here shapes what ships at launch.

  • Exclusive to Founders
  • Core systems available for testing
  • Limited destinations and activities
  • Direct feedback pipeline to the team
Early Access Founders Test II
Founder Access Only
TBA - 2026

Before the full launch, Founders get first access to the server. This is a feedback-focused phase - limited in scope by design, with no campaign, a minimal weapon pool, and a small selection of destinations and activities. Your input here shapes what ships at launch.

  • Exclusive to Founders
  • Core systems available for testing
  • Limited destinations and activities
  • Direct feedback pipeline to the team
Live Service
v1.0 - Full Launch
Season 1: Awakening
TBA

The full launch. The server opens to everyone with the complete main campaign, all core systems live, and the first full season of content. The season pass and season begins one week after launch.

  • Main campaign - all 6 Acts
  • All 4 launch destinations
  • Full ability, progression and bounty systems
  • Season 1 pass and rewards track
  • Triumphs, Titles, Fishing, & much more...
v2.0
Season 2: REDACTED
TBA, 4 weeks

A shorter season and a thank-you to the community who got here first. Founders get free access. The focus is on listening - polishing core features, fixing what needs fixing, and laying the groundwork for what comes next.

  • Free season pass for all Founders
  • Balance, polish and quality-of-life pass
  • Minor content expansions
  • New seasonal rewards and cosmetics
  • The Dungeon Releases...
v3.0
Expansion I: REDACTED & Season 3: REDACTED
TBA

The road keeps going. Future expansions and seasons bring new things to chase - loot refreshes, content expansions, and more. Specific details will be revealed when the time is right.

  • New loot and reward refreshes
  • Content expansions and new systems
  • Possible narrative additions
  • New activities to grind
To be continued